How to Build Game IP That Lasts | Eduardo Gonzalez

ABOUT Eduardo:

Eduardo Gonzalez is the Head of Art at Super Evil Mega Corp and an accomplished creative art director with more than 25 years of experience building immersive worlds for some of gaming's biggest franchises. His work includes contributions to League of Legends, Arcane, God of War, and Teenage Mutant Ninja Turtles: Splintered Fate, where he has helped shape the visual identity and worldbuilding behind globally recognized IP.

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Here’s a glimpse of what you’ll learn:

  • Eduardo's journey through more than 25 years in game development

  • Building the world of Runeterra at Riot Games

  • Why worldbuilding is different from storytelling

  • The foundation behind scalable game IP

  • What made League of Legends and God of War so immersive

  • How great game art supports gameplay instead of distracting from it

  • Creating characters that feel authentic and memorable

  • Why consistent world rules matter

  • Building creative teams that think beyond concept art

  • Lessons from Blizzard's cinematic storytelling

  • Leadership advice for creative directors

  • Why happy teams create better games

In This Episode…

Carl sits down with Eduardo Gonzalez, Head of Art at Super Evil Mega Corp, to explore what separates memorable game worlds from truly legendary ones. Having helped shape iconic franchises including League of Legends, Arcane, God of War, and Teenage Mutant Ninja Turtles: Splintered Fate, Eduardo shares how worldbuilding becomes the foundation for scalable, lasting IP.

Together, they discuss why great worldbuilding isn't the same as storytelling, how successful game studios create immersive universes with consistent rules, why art should always serve gameplay, and what creative leaders look for when building worldbuilding teams. Eduardo also shares lessons from Riot Games, Blizzard, and decades of experience creating worlds players don't just see—they believe.

Whether you're a game developer, artist, writer, creative director, or simply love incredible game worlds, this episode offers practical insights into building unforgettable interactive experiences.

Resources Mentioned in this episode:

🌐 Super Evil Mega Corp

🎮 Riot Games

💼 LinkedIn

Sponsor for this episode...

This episode is brought to you by Epic Made.

Epic Made creates entertainment-quality animation, digital art, and graphic design to elevate brands and build fandom.

We are a collective of senior-level artists across multiple disciplines, producing trailers, key art, social campaigns, branded storytelling, and motion systems for entertainment, gaming, and pop culture brands. Our work has supported major networks and studios, including SYFY and Nickelodeon.

To learn more, visit www.epicmade.net or email hey@getepicmade.com.

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How to Build a Successful AR/VR Game Studio in the Era of Mixed Reality | Ryan Canuel